Learning games · built for the classroom
Physics, math, typing, and spelling — built on real arcade games and retuned for teachers. One place, four subjects, zero setup.
Built for teachers. No student accounts, no data collected. Free to try in your classroom.
Trajectory, velocity, and force made visible — the concepts, live in the game.
Every shot is a problem. Get the answer, land the shot. Mental math that sticks.
Words drive the action. Speed and accuracy become the score.
Spell it right to play the round. Grade-leveled word lists, retro fun.
The same arcade game, four ways to learn. Every mechanic ties a skill to the fun — you don't stop playing to practice, the practice IS the play. Here's the idea behind each mode.
PHYSICS · SEE THE MATH
Fire the cannon and watch the trajectory, velocity, and range plot in real time, in real units. Students feel projectile motion before they ever see the equation. Toggle the overlay on or off; export a worksheet from the same numbers.
Answer the problem to set your power. Right answer, clean shot — arithmetic becomes aim.
Type the word to fire. Every round drills speed and accuracy — the score is your WPM.
Unscramble the letters to load the shot. Grade-leveled word lists keep it classroom-ready.
Free for teachers · launching 2026 · no student data, ever